lol artifact defiler.
lol artifact defiler.
Tempo Argeon continues to be one of the most powerful decks in Duelyst, despite relying on very few of the newly released Rise of the Bloodborn cards. Of course, one could incorporate more or less at their leisure with cards such as Scintilla and Draining Wave, but this isn’t all too surprising since RotB seemed to intend to develop a lot of the more seldomly-played generals, to varying degrees of success.
Some lists also run slower tech options such as Circle of Life, but I typically dislike spending an entire turn on one removal with this list. There are also those including Dioltas, Ironcliffe Guardians, and Divine Bond, but I prefer using a more aggressive mid-game with Tempo Argeon, punishing slower decks with fast, high damage (via Roar, Primus Fist, & Celery Lions) and punishing faster decks with Holy Immolations, Slos, and Silverguard Knights. It’s worth noting that removing Healing Mystic does make the Celery Lions a little weaker, since you can no longer restore 2 health to the Lion to guarantee it survives through the first attack, but Holy Immolation can be used to achieve this effect at a greater cost for a much better outcome (4 face damage plus clearing any nearby 4 or less health minions).
This deck is pretty crazy. It’s still a work in progress, but this deck performed pretty well for me at the end of the season. Typically, Ooz/Bloodtear/Flameblood serve as early game bodies to contest mana tiles while you try to push out a Bloodmoon Priestess or Tiger. Early Cryptographer is fine too, bodies for Deathwatch/Ritual Banishing and pings for Punish. Spectral Blade is good vs Scintilla, Makantor, Dioltas, you name it, it kills almost everything 5 and under while softening the blow to your general. By turn 5 you should be able to ramp Variax out at least 85% of games – definitely hold one Variax and up to two Darkfire Sacrifice during mulligan. General rule of thumb, if you can get Variax out this turn and you won’t lose the game by doing so, get Variax out (almost always). After the first one is out, it’s a 7-mana 7/7. Save additional Darkfires for Bloodmoons/Shadowdancers/Tugers or use them if you really need the 7/7 body, but your wraithlings should serve as the bulk of your trade fodder while you heal with Dancer and generate an unanswerable stream of 5/5s with Bloodmoon + bloodborn spell. While playing this deck, study the consequences of even and odd mana costs on cards versus your available mana – as player 1, you get your BBS on even mana turns (starting at 4); as player two, on odd mana turns (starting at 5). Think ahead based on when your Variax is dropped (for example, if you drop Variax on 5, you want to BBS on 6, so you want a 3-mana play to go with it, and a 5-mana play to go with your BBS on turn 8).
With the holidays over, I’ve finally been playing a little Duelyst again. With Rise of the Bloodborn here, I immediately wanted to start playing with Sleet Dasher and all the powerful new Vanar spells. Cryptographer is especially neat in Faie – your opponent can literally never not play around Warbird, lest they risk being punished. Aspect of the Drake, Hearth-Sister, Ruby Rifter, and Dark Nemesis have been coming together to make some dank plays. So far, I am thinking about cutting the L’kians. Maybe the Grove Lion too. I’m still testing it but I may just add more Ruby Rifters to the deck. We’ll see. Thanks for checking out my decklist, guys. I’ll keep you posted here with the updates as it evolves.
There are certainly other cards that could be considered from Gadgetzan from this list, but with other murloc paladins (aggro) being prevalent, this deck will probably struggle until that archetype is less relevant. Armor up also can very quickly remove your win condition; depending on how slow the warrior is, Rag (Firelord) may help with that.
Been running Sarlac tech. Not sure this list isthe most competitive, but it’s definitely fun.